When you press F3
Java Version The version of the Java (eg: 1.8.0_74 64 bit)
Memory Amount of available memory, depending on your device.
Allocated Memory The memory that cannot be changed
CPU Central Processing Unit, along with Intel/Core, along with GHz
Display Shows display dimensions, along with graphics card stats
fps The frequency at which frames in an electronic device consisting of a video game for instance, in which the video sequence is displayed. This is also referred to as frames per second (fps).
chunk updates
integrated server
C Number of chunk sections
D Reder Distance (client-based)
L Blocks that have light updates to apply to (client-based)
pC Pending chunks
pU Pending uploads
aB Available buffers
F Number of loaded chunks outside the set render distance
O Number of chunks terminated via occlusion culling.
E Number of rendered entities over total entities in the form of a fraction
B Unused, always zero
I Amount of invisible entities
P Quantity of particles onscreen
T Shows your max frame rate and graphics type
All Displays the amount of loaded entities (refer to entity list via /summon)
MultiplayerChunkCache The highest number of chunks that can be loaded at a time.
Dimension FC Location based on the dimension
XYZ Location based on the coordinate scale. X: Number of blocks east or west, Y: Altitude and Z: Number of blocks north or south
Block Coordinates of the block a player stands on
Chunk Location of a player within a 16x16 area (chunk)
Facing The direction in which a player is facing.
Biome Location of biome in a snake-case string. Invalid if a player is in the following parameters: y=..0, 255...
Client Light
Server Light
Local Difficulty
Looking At Coordinates for looking at a block or fluid in the form of XYZ. This is always rounded to a whole number.```